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my country's VR/AR terminal hardware market will be close to 180 billion yuan in 2025

2021-07-05

According to the calculation of terminal hardware and application service caliber, my country's VR/AR terminal hardware market will be close to 180 billion yuan in 2025, and the downstream application service market will not be less than 120 billion yuan; based on the maturity of the five underlying common technologies of VR/AR It is judged that related technology hotspots in the past five years include large field of view, zoomable display, fixation point optics, cloud rendering, immersive sound field, gesture tracking, etc.

According to the forecast of Yiou Think Tank, in 2020 and 2025, my country's VR/AR terminal hardware shipments will increase from about 4 million units to close to 60 million units. The average annual compound growth rate of AR equipment is much higher than that of VR equipment, reaching 103.4%. , It is estimated that by 2025, my country's VR/AR terminal hardware market will reach 178.9 billion yuan.

It is reported that Yiou Think Tank focuses on the segmented scenarios of the VR/AR consumer and enterprise application markets, and calculates the service market size for end users (excluding hardware revenue), and concludes that the VR/AR consumer application market will be scaled by 2025. Not less than 29.6 billion yuan, and the scale of the enterprise application market will not be less than 93.1 billion yuan.

In 2020, the global VR/AR industry capital enthusiasm will return. Affected by the new crown pneumonia epidemic, the VR/AR industry in 2020 will have an unfavorable start. In the second half of the year, the scale of industrial financing mergers and acquisitions will grow against the trend, and the annual amount and volume will increase by 15% and 11% respectively.


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